#pragma bank 255

// Spritesheet Tileset: 5

#include "gbs_types.h"

const void __at(255) __bank_spritesheet_5_tiles;

const struct tileset_t spritesheet_5_tiles = {
  .n_tiles = 8,
  .tiles = {
    1,1,3,2,5,6,9,14,25,22,23,24,9,14,9,14,5,6,5,6,3,2,3,2,1,1,1,3,0,15,0,3,128,128,192,64,160,96,144,112,152,104,232,24,144,112,144,112,160,96,160,96,192,64,192,64,128,128,128,192,0,240,0,192,0,0,1,1,3,2,5,6,9,14,25,22,23,24,9,14,9,14,5,6,5,6,3,2,3,2,1,3,1,15,0,3,0,0,128,128,192,64,160,96,144,112,152,104,232,24,144,112,144,112,160,96,160,96,192,64,192,64,128,192,128,240,0,192
  }
};
